Shape the form your soul will inhabit.
CHOOSE YOUR CORE
Pick a color for your Core. You can change this later.
DO YOU KNOW WHAT THIS IS?
Swipe across the highlighted enemy
in any direction to earn DOUBLE ESSENCE.
Your soul attacks automatically. Defeat enemies to gain Essence and grow stronger.
Sign in to chat with other travelers
FIRST REALM — BOUNDARY REACHED
You have reached the boundary of the First Realm.
THE UNBOUND HAS AWAKENED
YOUR ORB SHALL BE KNOWN AS:
AWAKENING COMPLETE
OMNISCIENT MULTIVERSAL INTELLIGENCE TESSERACT
Every contribution keeps Next World free and growing. Choose an option below.
Next World is independently developed by LoNo, with VOID supporting marketing, outreach, and community growth.
Our goal is to keep Next World free to play, completely ad-free, and shaped alongside its player community. Support helps cover development, hosting, maintenance, and future updates while allowing us to continue growing the game without intrusive advertising.
You are one of the first people to invest in Next World.
As an original investor, you will be granted the extremely limited OG Badge. Limited to 100 active OG Badges.
This player is one of Next World's original supporters.
Their support helped fund the continued development of the game.
Limited to 100 active OG Badges.
You have been recognized as one of Next World’s first original supporters.
Your permanent badge number on this account is OG #—.
This badge is cosmetic and provides no gameplay advantage.
Colour palettes earned through your Journey. Tap APPLY to use one.
Drag portrait to reposition · zoom to frame
The realm pushed you back.
You return to Stage 1.
Each boss you defeat advances your Hollow journey by 1 Stage.
Veiled Bosses exist outside ordinary perception.
Complete a Void Rebirth and activate Void Sight in STARGRAVE to reveal them.
Titles now carry power.
Equip unlocked titles and master them through combat. Normal enemies grant 1 Title XP, while every legitimate boss victory grants 10 Title XP and can be farmed through StarGrave challenges.
Title ranks and bonuses have no limits.
Suggested by Hellish Lady.
The battlefield is no longer still.
Player and enemy cores now drift toward one another in a subtle celestial dance. Combat takes place within a wider, more spacious arena, allowing rings, flames, shields, particles, and future cosmetics to expand beyond their previous limits.
The starfield now reacts to battle itself — moving, rotating, shifting direction, and accelerating as combat continues. The longer the confrontation lasts, the more unstable the surrounding universe becomes.
Expanded combat arena · Orb engagement movement · Attack surge animations · Intersecting rings and auras · Dynamic multidirectional starfield · Combat-duration acceleration · Rotation, depth, zoom and parallax · Responsive across mobile and desktop
The universe now moves with the battle.
Pyrael, Heart of the White Flame now guards Stage 300. Defeat the Living Inferno to unlock the Cosmic Flame — a permanent flame that burns within your core. A new Stellar Orbit customization has also been added, and players who crossed Stage 300 before Pyrael's arrival will be offered a chance to claim their forgotten trial.
Suggested by WestX.
The battlefield now carries weight.
Synthesized combat sounds respond to every strike, critical hit, defeat, level-up, and boss encounter — no external files needed. Looping procedural ambient music drifts in the background.
Floating damage numbers rise from each hit, healing values glow green, and critical strikes pulse gold. The canvas briefly shakes on hard impacts, with full Reduce Motion compatibility.
A new COMBAT GUIDE in the MENU explains healing, shields, and damage reduction. Settings now include Master Sound, Music Volume, Effects Volume, and Screen Shake toggles.
Suggested by Atomic1.
A powerful soul lingers at Stage 300 — Pyrael, Heart of the White Flame. You passed this threshold before the Living Inferno arrived. The trial awaits.
Defeat Pyrael to claim the Cosmic Flame.
Your soul can now follow you. Create an optional account to back up your progress to the cloud, sync across devices, and secure your orb name — so no other traveler can claim it as their own.
Suggested by Adub.
Early growth now ignites faster. Core XP requirements increase logarithmically as your soul advances, creating a quicker beginning and a progressively longer journey at higher levels.
Suggested by Flame.
Upgrade text is now easier to read, a new player statistics window has been added, leaderboard Stage tracking has been improved, and active combat now pauses when the game is left in the background.
Suggested by Wario69.
Orb rings now properly wrap around your planet, appearing both behind and in front of it for a more complete dimensional effect.
Suggested by Blave.
Thank you for being a pre-alpha tester.
To provide every traveler with a fair beginning, all progress from the development test has been reset.
Your journey begins again.
StarGrave now remembers every victory.
Successful boss rechallenges grant Core XP and Title XP equal to the boss's Stage. Each boss ascends through 1000 levels — growing stronger and developing a unique ability that reaches 90% power at maximum level.
Suggested by EastX, Block99, and Atomic1.
The battlefield no longer exists against an empty wall of stars.
Your soul now travels through a living universe filled with distant planets, moons, galaxies, nebulae, cosmic clouds, and celestial structures. Space changes around you as you progress, and the presence of an approaching boss grows larger as the encounter draws near.
Combat has evolved alongside the universe.
Player and enemy orbs now travel through wider engagement paths—moving farther apart, closing the distance, circling one another, and surging forward during attacks. Defeated enemies no longer vanish without consequence. Their cores collapse, their rings fracture, and their remaining energy disintegrates into the space behind them.
New enemies arrive from the distance, allowing each encounter to feel discovered rather than instantly replaced.
The stars are no longer the background.
They are the road ahead.
Essence no longer changes only the numbers behind your soul.
Every upgrade purchased with Essence now visibly transforms your orb. Rings grow stronger, auras become denser, energy flows become brighter, defensive layers become more defined, and major abilities now carry their own recognizable visual identity.
Each rank makes its connected visual stronger, allowing your orb to evolve alongside your build.
Your build is no longer hidden.
Every investment now becomes part of your soul.
Combat no longer has to be watched from a distance.
Every active encounter can now present an optional directional challenge. Follow the displayed motion and complete the correct swipe before the enemy falls to double that encounter’s Essence reward.
Ignore it, miss it, or choose not to interact—the battle continues exactly as before.
The universe continues without you.
But those who act may claim twice the reward.
The Alpha era has ended.
A new chapter begins with permanent accounts, safer progression, expanded systems, and the continued evolution of Next World.
Your journey is only beginning.
Log in to your Cloud Account to safely store your progress and access your journey from any supported device.
Your current progression will not be erased when you log in.
Death now fractures the silence.
When your soul falls, glass and stone shatter beneath a powerful cosmic echo.
Suggested by Zantar.
Souls no longer have to journey alone.
Search for other players by public orb name, send friend requests, see when friends are online, and open private one-to-one chats.
Suggested by EastX.
Living Soundscape not initialized.
A new region has awakened.
From Stage 500 through Stage 2249, players will now enter THE FORSAKEN REACH — a region where enemies no longer fight alone.
Battles throughout The Forsaken Reach now contain multiple enemies fighting simultaneously.
New bosses now await at Stages 600, 800, 1000, 1200, 1400, 1600, 1800, 2000, and 2200. Each boss introduces a new defensive challenge, offensive threat, visual identity, and StarGrave encounter.
The ordinary inhabitants of this region are now known as FORSAKEN REMNANTS. They accompany the region’s bosses and create a dangerous opening phase where multiple threats attack at once.
Players who already progressed beyond the newly added bosses will not lose progress and will not need to restart.
Open MODES → STARGRAVE. Any missed Forsaken Reach boss will display DISCOVER. Enter the protected first-clear encounter, defeat the boss, earn its legitimate rewards, and return to your previous progression position.
The existing boss roster has received expanded visual and mechanical identity. Bosses now communicate their defenses and attacks through clearer effects, warnings, combat messages, and Bestiary descriptions. Established milestone encounters — including Astrael, Pyrael, and Malgrath — retain their core identities and progression roles.
Your existing account, progression, highest stage, upgrades, titles, Essence, StarGrave data, and permanent unlocks remain preserved. Stage 2250 still marks the entrance into THE HOLLOW BEYOND. Malgrath and the Stage 3000 encounter remain protected from this rebalance.
This update was made possible through the extraordinary support, funding, feedback, and feature request provided by (---). Their contribution helped transform boss encounters, introduce multi-enemy combat, and bring The Forsaken Reach to life.
Thank you for helping shape the future of Next World.
Orb identity, leaderboard accuracy, and profile synchronization have evolved.
This update improves how your orb is represented across Next World.
Your orb is now shown more faithfully across the world of Next World.
Players can now disable nonessential combat text for a cleaner view of the battle.
Find it in MENU → SETTINGS → ACCESSIBILITY.
The Silence Orb has awakened. It no longer merely follows — it fights beside you.
Find Silence Beam in MENU → ASCENSION MATRIX → OFFENSE.
Everything added, changed, fixed, and reworked since v0.10.3 — The Silent Sentinel Update.
Rank 1 unlocked. Upgrade in the Ascension Matrix.
Rank 2+ activates the effect.
Create your Echo and challenge other players' Echoes in asynchronous orb battles. Your Echo defends automatically even while you're offline.
Log in to create a persistent PvP Echo.
Your Echo requires an authenticated account to be saved and challenged by other players.
You haven't created an Echo yet.
Configure your loadout below and press UPDATE ECHO to create it.
Select up to 3 abilities for your Echo. Only abilities you own may be chosen. Your Main Journey loadout is unaffected.
Choose how your Echo fights when challenged.
Your Echo is ready. Activate it to let other players challenge you while offline.
Turn off Echo availability to prevent new offline challenges. Existing battle records will remain.
Battle a simulated opponent to preview how your Echo performs. Training matches award no rewards or ratings.
Earn rewards through Echo battles. No rewards are granted yet.
Seasonal Echo battle competitions are coming.
Challenge players to real-time live battles.
UNRANKED ECHO BATTLE — NO REWARDS OR MAIN JOURNEY PENALTIES
Your reflection has studied you since the beginning.
What you built — it built against you.
Mirrax mirrors your permanent build at triple power. This encounter is designed to be unwinnable at first confrontation. You must grow beyond your reflection.
THE REFLECTION DID NOT KILL YOU
IT BROKE WHAT YOU WERE.
THE VOID IDENTITY CANNOT HOLD
Mirrax did not leave you stronger because you won.
It left you stronger because something survived.
Mirrax remains exactly as it was
when it first witnessed you.
Grow stronger.
Return when you have surpassed yourself.
Mirrax remains a memory of what you once were.
Permanent victory rewards will be
implemented in Stage 5.
This game mode is currently under development.
Prepare yourself.
Your Core continued fighting while your consciousness was absent.
RARE guaranteed in 20.
CELESTIAL guaranteed in 90.
ODDS: 70% COMMON · 22% UNCOMMON · 7% RARE · 0.9% CELESTIAL · 0.1% ASCENDANT
Development simulations never consume scrolls or change legitimate history.